Stardew Valley Wiki
Advertisement

Game Updates refer to the official updates to Stardew Valley by the game's developer, ConcernedApe. Some updates may be minor, such as fixing some bugs, while others update in-game content such as changing dialogue or adding new features.

Currently, the game is on update 1.6.0

1.0.7[]

Gameplay[]

  • Spouses now say unique dialogues during festivals (most of the time), rather than the generic handful of dialogues.
  • Spouse stands next to you at the Dance Of The Moonlight Jellies.
  • In-law dialogue. When you marry someone, their parents/relatives dialogues will change slightly to account for the change.
  • Sam, Sebastian, and Abigail now go to the saloon on Fridays after you marry them.
  • Spouses won't leave on rainy days, unless they have to go to work.
  • Fruit trees produce higher quality fruit as they age (once per year, up to gold star).
  • Fruit tree harvesting now involves shaking the tree to drop the fruit.
  • Lightning strikes now have a unique effect on fruit trees.
  • Lightning is more likely to strike trees and crops, but Lightning Rods now have a very good chance of intercepting lightning strikes (if they aren't already processing a lightning bolt).
  • Charcoal Kiln now requires 10 wood to produce 1 coal, down from 20.
  • Maxed-out friendship levels will no longer decay.
  • Added another digit to the shipping menu money counters.
  • Dying in mines is less harsh: money lost caps at 5000g, rate of item loss reduced, can't lose rings.
  • Your assigned movement keys are now used within Journey Of The Prairie King.
  • You can now retrieve powerups and coins that drop on the edge of the map in Journey Of The Prairie King.
  • The last two hearts are now greyed-out for marriage candidates until you give them the bouquet.
  • Willy now likes most fish dishes.
  • Adventurer's Guild now sells monster slayer rewards after you've unlocked them (you still get the free reward).
  • Hardware mouse cursor option.

Bug Fixes[]

  • Tools left in chests within farm buildings won't count as "missing".
  • Poppy properly consumed in poppyseed muffin recipe.
  • Can no longer incorrectly "consume" trap bobbers (click to make them disappear with strange sound).
  • Agriculturist profession no longer causes an extra 25% growth rate when speed-gro isn't present. Speed increase effects should now properly apply to very slow-growing crops.
  • Fixed sunflower seed price at JojaMart.
  • Chests should no longer appear on top of you in bed after upgrading your house.
  • Item placement with the gamepad improved, and there is now an option to show an item placement indicator.
  • Snow yams no longer appear in the desert.
  • Sea Cucumber should properly appear in the fishing tab of the Shipping menu.
  • Farm animals should no longer get stuck on fences placed directly to the right of the barn door.
  • Various minor bug fixes.
  • Minor changes/fixes to dialogue.

1.0.6[]

Gameplay[]

  • Added unique dialogues for all spouses.
  • Spouses now leave the house on Mondays.
  • Value of most animal products increased.
  • Holly is now poisonous.

Bug Fixes[]

  • Missing events problem shouldn't happen anymore.
  • Minor bug/grammar/graphics fixes.

1.0.5[]

  • Restored a "Lost" Shane event.
  • Changed earthquake to Summer 3rd to make it clear that it's the season change that kills crops.
  • Increased opportunities for iridium.
  • Added a zoom in/out feature to the options tab.
  • Added volume sliders for ambient sounds and footstep sounds.
  • Added snow transparency slider.
  • Added option to turn off flash effects.
  • Added lighting quality option.
  • Leah's schedule has been fixed.
  • Spouses who have jobs won't get stuck in the bus area anymore.
  • Upgrading a house with crafted flooring should no longer cause a mess.
  • Added quest (Rat Problem) to make it clearer that you have to investigate the Community Center.
  • Restored more advanced NPC end-point behavior.
  • "Secret" NPC's should no longer show up on calendar until you meet them.
  • Escargot, chowder, etc. should now properly give fishing buff.
  • You now cannot pass Bouncer.
  • You can no longer get stuck trying to board the bus.
  • Fixed issue with invisible trees preventing interaction with tiles.
  • Dead flowers no longer affect honey.
  • You can now dance with your spouse at the Flower Dance.
  • Game should now properly pause when steam overlay is active.
  • Fixed issue where inactive window was still responding to input.
  • Fixed fertilizer prices in Pierre's shop.
  • Fixed Fector's Challenge.
  • You can now press the toolbar shortcut keys (1,2,3, etc. by default) to change the active slot while the inventory menu is up.
  • Iron ore nodes can no longer be removed, only destroyed.
  • Dog should no longer sit on chests.
  • Spouses less likely to run away into the dark abyss.
  • Naming your child after an NPC should no longer cause issues.
  • Fixed issue where recipes would sometimes consume more ingredients than they should.
  • Fixed crashes in certain cutscenes, when certain dialogue options were chosen.
  • Many small bug and typo fixes.

1.0.51[]

  • Fixed weird rectangle lighting problem.
  • Flooring can now be removed by bombs.
  • You can press a "menu" button (Esc. or 'E' by default) to close out of yes/no dialogues.
  • If no other function is mapped to it, the 'Y' key will choose "yes" in a yes/no dialogue.
  • You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
  • Minor fixes.
  • More secrets.

1.0.51b[]

  • Fixed disappearing item problem. (items can still be destroyed by farm debris).
  • Kegs now require oak resin to craft.
  • Bee Houses now require Maple Syrup to craft.
  • Tortilla price changed from 75g to 50g.
  • Nautilus Shell (artifact) renamed to Nautilus fossil.

1.0.4[]

Gameplay[]

  • Added a randomize character button to the character creation screen.
  • Robin now sells crafting recipes for "Wood Floor", "Stone Floor", and "Stepping Stone Path".
  • Added a secret new way to modify a rare item.
  • Increased grass growth rate.
  • Increased forage spawn possibilities, and made it much less likely for forage to spawn behind trees.
  • Reduced value of honey from 200g to 100g.
  • Raised Clint's ore prices.
  • Inventory menus now indicate which slot is the "active slot".
  • Made the meteorite look snazzier.

Bug Fixes[]

  • Fixed problem with swinging sword while riding horse.
  • Fixed strange lighting behavior when holding torches.
  • Fixed problem where stone fence was spawning debris.
  • Spouse should no longer get stuck on their way to town.
  • Wild seeds now produce the proper produce when in the greenhouse.
  • Secret gift exchange should now work properly.
  • All scarecrows now give reports on their crow-scaring activity.
  • Bouncer is now truly impassable.
  • Trees no longer grow directly in front of warp statues.
  • Willy's shop no longer counts as water.
  • The meteor should no longer appear in pond or buildings.
  • If an object is ever directly underneath you, preventing you from moving, right click to remove it.
  • Mariner and Luremaster professions should now work properly.
  • Tappers are now properly destroyed by bombs.
  • Fixed bathing hairstyle inconsistency.
  • Fixed various item duplication and stacking issues.
  • Poppyseed Muffin now actually looks like a muffin.
  • Quest items should no longer disappear when you faint.
  • You can no longer give quest items to the wrong person.
  • The Skull Cave quest can no longer be completed before receiving the actual journal entry.
Advertisement