Monsters appear in the mines and most will attack the player on sight. They vary in intelligence from unintelligent, trying to attack the player through stones or other obstacles, to very intelligent, being smart enough to move around obstacles to get at the player. Monsters are either aggressive, actively trying to harm the player, or passive, only damaging the player if the play walks into them and not chasing the player.
Name | Levels | Drops | Intelligence | Health | Type | Behavior | Location |
---|---|---|---|---|---|---|---|
Slimes | Most | Slime, Sap | 1 | Varies | Aggressive | Bounce towards player to attack | Mine (Town) / Skull Cave (Desert) / Player Farm (Farm Layout #5) |
Wasps | 1- | Bug Meat | 0 | ~30 | Passive | Fly back and forth from obstacle to obstacle | |
Cave Insects | *5- | Bug Meat, Ancient Seed* | 2 | ~30 | Aggressive | Fly at player, move in somewhat circular fasion | Mine (Town) |
Cave Larvae | *5- | Bug Meat | 2 | ~30 | Aggressive | Crawl towards player to attack and change to Insects when low on health | Mine (Town) |
Duggies | 10*- |
Artifacts, Geode, and Small Bombs |
3 | 40 | Aggressive |
Will follow player in soft dirt patches and pop up from below to attack |
Mine (Town) |
Bat | Bat Wing | Agressive | Fly toward player to inflict damage | Mine (Town) / Skull Cave (Desert) / Player Farm (Farm Layout #5) | |||
Ghost | Solar Essence | Agressive | Fly toward player to inflict damage | Mine (Town) / Skull Cave (Desert) | |||
Golem | Fiber, Rice Shoot, Stone | Agressive | Move around the obstacle to attack player | Mine (Town) / Player Farm (Farm Layout #5) | |||
Skeleton | None | Agressive | Will throw bone when it is too far to deal melee damage toward player | Mine (Town) | |||
Serpent | Dark Essence, Hot Eel, or Big Bomb | Agressive | Fly toward player to inflict damage | Skull Cave (Desert) | |||
Mummy | Solar Essence or Cloth | Agressive | Will be unkillable unless being damaged by bomb when it's HP drop to 1 | Skull Cave (Desert) |