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Monsters appear in the mines and most will attack the player on sight. They vary in intelligence from unintelligent, trying to attack the player through stones or other obstacles, to very intelligent, being smart enough to move around obstacles to get at the player. Monsters are either aggressive, actively trying to harm the player, or passive, only damaging the player if the play walks into them and not chasing the player.

Monsters
Name Levels Drops Intelligence Health Type Behavior Location
Slimes Most Slime, Sap 1 Varies Aggressive Bounce towards player to attack Mine (Town) / Skull Cave (Desert) / Player Farm (Farm Layout #5)
Wasps 1- Bug Meat 0 ~30 Passive Fly back and forth from obstacle to obstacle
Cave Insects *5- Bug Meat, Ancient Seed* 2 ~30 Aggressive Fly at player, move in somewhat circular fasion Mine (Town)
Cave Larvae *5- Bug Meat 2 ~30 Aggressive Crawl towards player to attack and change to Insects when low on health Mine (Town)
Duggies 10*-

Artifacts, Geode, and Small Bombs

3 40 Aggressive

Will follow player in soft dirt patches and pop up from below to attack

Mine (Town)
Bat Bat Wing Agressive Fly toward player to inflict damage Mine (Town) / Skull Cave (Desert) / Player Farm (Farm Layout #5)
Ghost Solar Essence Agressive Fly toward player to inflict damage Mine (Town) / Skull Cave (Desert)
Golem Fiber, Rice Shoot, Stone Agressive Move around the obstacle to attack player Mine (Town) / Player Farm (Farm Layout #5)
Skeleton None Agressive Will throw bone when it is too far to deal melee damage toward player Mine (Town)
Serpent Dark Essence, Hot Eel, or Big Bomb Agressive Fly toward player to inflict damage Skull Cave (Desert)
Mummy Solar Essence or Cloth Agressive Will be unkillable unless being damaged by bomb when it's HP drop to 1 Skull Cave (Desert)
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